Loading game
Preparing player
Loading game

Ready to play
Bob the Robber 3 is a stealth puzzle game where you avoid guards and cameras, hide in shadows, collect secret documents, and escape each level.
Bob the Robber 3 is a stealth puzzle game where Bob infiltrates a heavily guarded secret facility to recover classified documents. Each level challenges you to move through corridors, hide from security cameras, bypass locked doors, deal with guards and scientists, search for mission items, and reach the objective without getting caught. The game contains 10 levels that introduce increasingly complicated combinations of surveillance, enemies, locks, and electronic obstacles.
This third entry changes Bob's usual burglary work into a secret mission. A military intelligence agency recruits him to investigate a top-secret base, where valuable documents are protected by guards and advanced security systems. Bob the Robber 3 was developed by Meow Beast and released in July 2016.
Every level functions as a small stealth puzzle. You need to understand the layout before moving Bob through dangerous areas. Guards patrol sections of the facility, cameras watch important corridors, and locked doors prevent you from simply walking directly toward the objective.
Bob has several ways to deal with these defenses. He can pick ordinary locks, interact with control systems, use gadgets for certain electronic obstacles, hide in dark areas, and knock out vulnerable enemies when he approaches them correctly.
The most important rule is that avoiding detection is usually safer than rushing forward. A corridor may look empty for a moment, but a turning guard or rotating camera can quickly expose Bob if you cross at the wrong time.
The browser version uses keyboard controls for movement and interaction. Multiple documented versions support Arrow Keys, with some builds also accepting equivalent WASD inputs.
Dark hiding areas are one of Bob's most useful stealth tools. When Bob stands still in the shadows, cameras and nearby enemies can lose sight of him. This lets you wait for a patrol to pass before continuing across a dangerous room.
Movement matters here. Leaving the hiding area too soon exposes Bob again, so watch the enemy's direction before stepping back into the corridor. Shadows work best as temporary safe positions between sections rather than places to rush through without checking what is ahead.
Cameras monitor many of the facility's important routes. Entering their visible area at the wrong moment can trigger trouble, while staying hidden and waiting for their attention to move away gives Bob a safer opening.
Some sections also involve disabling security systems rather than simply avoiding them. Bob can interact with control mechanisms and gadgets that help him bypass electronic defenses.
When a camera protects a door you need to use, first look for a nearby shadow or security control. Solving the surveillance problem before working on the door is usually safer than remaining exposed while Bob performs another interaction.
The facility contains several human threats in addition to cameras. Guards patrol secured areas, while scientists can also create problems if Bob is detected. Documented versions warn that scientists may reach alarm controls, making quick reactions important once one notices Bob.
When an enemy can be knocked out, positioning matters. Approaching from a safer direction gives Bob an opportunity to remove the threat without beginning a direct confrontation. Armed enemies require greater caution, so stealth and route planning remain important even when an attack option is available.
Not every door can be opened in the same way. Bob can use his lock pick on ordinary locks, while more advanced doors and security systems may require another gadget or puzzle solution. Kizi specifically notes that new gadgets become necessary for certain electronic obstacles.
When you reach a blocked route, avoid assuming that the solution is somewhere far away. Search nearby rooms and interactive objects first. A document, control panel, gadget, or security mechanism may provide the next step needed to continue.
Bob the Robber 3 contains 10 levels. Early missions introduce the core stealth mechanics, while later stages combine more enemies, cameras, locks, electronic systems, and puzzle elements.
This gradual increase in complexity means that habits learned early remain useful later. Watching patrol timing, remembering hiding spots, and identifying security controls before crossing a room become more important as several threats begin appearing together.
Wait long enough to understand which direction the guard patrols. Crossing immediately after he turns away gives Bob more time to reach the next shadow or doorway before the guard looks back.
If a camera or guard blocks your route, stand still in a nearby dark area and wait for a safer opening. Moving continuously removes the protection the shadow provides.
Picking a lock or searching an object takes your attention away from nearby threats. If a camera controls the same area, deal with its timing or security mechanism before starting another task.
The mission revolves around recovering secret documents. Reaching a later part of the level without collecting the required objective may force you to return through dangerous areas you already crossed.
When the game allows an enemy to be knocked out, avoid walking directly into their view. Wait until their attention is turned away, then close the distance and use the attack control.
Bob the Robber 3 was developed by Meow Beast. Kizi, which hosts the series, lists Meow Beast as the developer of Bob the Robber, Bob the Robber 2, and Bob the Robber 3. The third game was released in July 2016.
If you enjoy stealth, escaping enemies, and completing objectives without being caught, these related games are available in the YaloGames catalog.
You infiltrate a top-secret facility, recover hidden documents, bypass security systems, and complete each level without being caught by guards or cameras.
The game has 10 levels, with later missions introducing more difficult combinations of enemies, puzzles, and security obstacles.
Bob can use dark hiding areas. Remain still in the shadows until the camera or nearby enemy is no longer watching the route you need to cross.
Yes. Documented versions allow Bob to knock out certain enemies when he approaches them correctly, while more dangerous armed guards should be avoided carefully.
Bob the Robber 3 was developed by Meow Beast and released in July 2016.
Bob the Robber 3 turns each facility into a stealth puzzle built around timing, observation, and choosing the safest route. Watch guard patterns before moving, use shadows to disappear from surveillance, handle security systems before attempting long interactions, and make sure you recover the required documents before leaving. The later levels become more demanding, but the same careful approach that gets Bob through the first facility remains useful throughout all 10 missions.
LIVE CHAT
No messages yet. Start the conversation.
Log in to join the chat.
Login






